RedFender
Cleric
Resident Blender user.
Posts: 118
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Post by RedFender on May 2, 2007 12:28:48 GMT
D'oh! I thought this forum was shut down so I opened a thread at Adonnay's site. i guess I have two homes now ! Here's a pic I posted at A's site, so if you've been there you've already seen it, but if not take a peek. I added some gold inlays framing the floral decoration on the ivory blade: img413.imageshack.us/img413/552/screenshot18qf3.png
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Post by VagabondAngel on May 2, 2007 20:00:37 GMT
Now that's what I'm talkin about
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Post by Wildman on May 3, 2007 4:49:44 GMT
Beautiful! Me want.
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RedFender
Cleric
Resident Blender user.
Posts: 118
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Post by RedFender on May 9, 2007 12:17:40 GMT
The aforementioned blades are actually part of a bigger mod im working on to include my own armoury. Almost all of it looks like its going to be custom meshes and textures, so for this update im featuring the outer entrance. This consists of a large stone door: texture sheet (no spec i ran out of time last night): img61.imageshack.us/img61/2055/doortexturesheetun2.jpgThe sun symbol on the door was done in photoshop and then imported into mudbox and used as a stencil, and then baked out in a normal map. The rest of the scratches dents were taken from photographs and run through the NV filter. and two in-game shots in the abandoned house in anvil (the location is odd but i just wanted to see what it looked like in-game): img126.imageshack.us/img126/3320/screenshot22mn7.pngThis shot got squeezed a little bit, i forgot to turn on proportions when i resized it in ps ;D img126.imageshack.us/img126/2397/screenshot21sf4.pngAny comments welcome as usual!
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RedFender
Cleric
Resident Blender user.
Posts: 118
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Post by RedFender on May 16, 2007 2:53:33 GMT
Work on the inside has begun I'm happy to say. Here's a render of the inside so far: img178.imageshack.us/img178/5770/gallerypp7.jpgIve got most of the major architectural pieces done, and Ive been trying to texture as I go. Heres a pic of a wall texture so far: img329.imageshack.us/img329/2846/wallpanel01copyij0.jpgthe beige area is recessed into the middle of the wall and will be and inset display case. its not a final texture yet. Try to imagine it in the render. ;D As you can probably tell its got a Roman feel to it. I wanted to do something different from the vanilla models/textures of the game. Comments/questions welcome.
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RedFender
Cleric
Resident Blender user.
Posts: 118
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Post by RedFender on Jun 22, 2007 16:55:52 GMT
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Post by Ninja Monkey on Aug 2, 2007 5:42:00 GMT
This may be a little late, but lookin' good red!
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RedFender
Cleric
Resident Blender user.
Posts: 118
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Post by RedFender on Aug 3, 2007 16:40:49 GMT
Late is better than never Ninja! Thanks! I've joined the middle earth role playing mod team since then, here's a link to our public forums if anyone is interested: z8.invisionfree.com/MERoleplaying/It really shows promise as long as we dont get shut down by the man!
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RedFender
Cleric
Resident Blender user.
Posts: 118
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Post by RedFender on Nov 29, 2007 3:45:20 GMT
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Post by Ninja Monkey on Nov 30, 2007 5:28:44 GMT
I think it looks great! Have you released anything, or is everything you've made so far going to the MERP?
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RedFender
Cleric
Resident Blender user.
Posts: 118
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Post by RedFender on Nov 30, 2007 13:23:51 GMT
Thanks Ninja Monkey Ive released a scimitar on PES a while back and ThortheViking released a sword i made for his friend's birthday on TESNexus not too long ago. Oddly enough I havent released anything from this thread.
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RedFender
Cleric
Resident Blender user.
Posts: 118
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Post by RedFender on Dec 2, 2007 17:42:28 GMT
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RedFender
Cleric
Resident Blender user.
Posts: 118
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Post by RedFender on Apr 16, 2008 16:38:03 GMT
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Post by Khevor on May 1, 2008 8:57:34 GMT
Some people still wander by occasionally. Looks good from what I saw in the screenshot. Although I'm curious... is it just the screenshot's angle or does the hilt look like a block of shaped wood? What I mean is, there is texture and design on its surface, but the edge of the hilt has no corresponding texture that I can see. In any case, it's a good looking weapon.
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