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Post by VagabondAngel on Mar 29, 2007 19:05:09 GMT
Well I suppose that's good news for some... I never thought about doing anything with the shield to compliment this better until Floydian pointed it out over at CIce's forum. So I squished the stock daedric shield a bit to make this, which seems a little better. If acceptable, I'll release it as an optional shield replacer add-on rather than updating the whole package. vagabondangel.com/Oblivion/Screenshots/CDaedricFShield00.jpg
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Slayer
Ordinator
Which way did he go, George?
Posts: 448
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Post by Slayer on Mar 29, 2007 22:07:03 GMT
It definitely looks better, I always thought the stock shield was a bit over sized, but I guess that comes from playing female characters all the time. -Slayer
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Post by VagabondAngel on Mar 30, 2007 9:27:10 GMT
Yeah, exactly my thoughts too mate. As kali said, anyone who wants the shield too probably only playes female characters, or uses female companions at least. New edit: vagabondangel.com/Oblivion/Screenshots/CDaedricFShield01.jpgI'll put it up for download shortly as an accessory for the armour. Its a mesh only replacer for the stock shield as opposed to female only (just to keep another esp out of the equation).
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Post by VagabondAngel on Mar 30, 2007 10:31:58 GMT
New shield done - well, old one re-hashed a bit. It is a mesh only replacer for the vanilla shield: Download shield replacer
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Slayer
Ordinator
Which way did he go, George?
Posts: 448
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Post by Slayer on Mar 30, 2007 11:09:03 GMT
Cool, nice work, and thank you. -Slayer
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Post by BlackDragon66 on Mar 30, 2007 18:24:40 GMT
Thanks VA
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Post by Ben2069 on Sept 5, 2007 5:48:05 GMT
VA, I just found a problem where my helmet was slanted by 90° (as if my head was resting on my left shoulder). The problem seems to be caused by an incompatibility with a mod called "Supreme Magicka" which I use a lot. The solution to the problem is to load your helmet esp after the Supreme Magicka mod (giving your mod all the power! hehe). Just thought you'd like to know. Keep up the good work.
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Slayer
Ordinator
Which way did he go, George?
Posts: 448
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Post by Slayer on Sept 23, 2007 14:11:31 GMT
VA, I just found a problem where my helmet was slanted by 90° (as if my head was resting on my left shoulder). The problem seems to be caused by an incompatibility with a mod called "Supreme Magicka" which I use a lot. The solution to the problem is to load your helmet esp after the Supreme Magicka mod (giving your mod all the power! hehe). Just thought you'd like to know. Keep up the good work. Thanks for the helpful info ben.
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Post by VagabondAngel on Oct 13, 2007 10:54:36 GMT
There seem to be quite a few mods that affect the helmet placement for this.. I have no idea why. I only know they all worked perfectly in my own game prior to release. My apologies to anyone this problem does affect but I don't know quite what to do about it....
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Post by retrohammer on Feb 11, 2008 3:18:55 GMT
VA, I just found a problem where my helmet was slanted by 90° (as if my head was resting on my left shoulder). The problem seems to be caused by an incompatibility with a mod called "Supreme Magicka" which I use a lot. The solution to the problem is to load your helmet esp after the Supreme Magicka mod (giving your mod all the power! hehe). Just thought you'd like to know. Keep up the good work. :) seems to be an old issue so sorry for bringing it out to daylight again. i had the same thing happen, luckily i found this thread :) too bad this solution overwrites supreme magicka's custom effects on the bound helmet :(
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